Customer Reviews (500)

ashleymarie410 • 2025-03-27T12:16:40-07:00

This game is fun and addicting! HOWEVER they make the levels impossible to pass unless you pay for coins. If you don’t have money to spend on gaming it’s not worth it.

GH Duval • 2025-03-27T08:05:31-07:00

This is one of the few cooking games that actually looks like it’s ads. Great gameplay and no need to buy upgrades to get through the levels. You can remove ads permanently for only $.99. The only cooking game I still have on my devices!

@na!s • 2025-03-26T12:55:22-07:00

Love the Ruch of having to do it all .❤️🥞wow

Summary of Key Insights

Overall, "Royal Cooking: Kitchen Madness" receives mixed reviews. While many users find the gameplay fun, addicting, and a good time-killer, the overwhelming consensus points to aggressive monetization strategies (excessive ads and pay-to-win mechanics) as a major detractor from the user experience. The game is perceived as fun initially, but progression becomes increasingly difficult without spending real money. There are also complaints about repetitive gameplay and technical issues like sound bugs.

Key Strengths:

  • Fun and addicting gameplay initially
  • Cute graphics and simple mechanics
  • Good for passing time

Key Weaknesses:

  • Excessive ads, even after paying for ad removal
  • Pay-to-win mechanics; difficulty spikes requiring in-app purchases to progress
  • Repetitive gameplay and lack of new content
  • Technical issues (sound bugs, crashes)
  • Misleading advertising or descriptions

Overall Sentiment: Mixed, with a leaning towards negative due to monetization issues. Many users enjoy the core gameplay but are frustrated by the aggressive tactics.

Quantitative Metrics:

  • Overall Rating: Based on the provided data, a weighted average can be calculated, but it's more useful to look at the distribution. The game has a decent number of 5-star reviews, but also a significant number of 1- and 2-star reviews, suggesting polarization.
  • Score Distribution:
    • 5-star: 54.8% (274/500)
    • 4-star: 11% (55/500)
    • 3-star: 11.4% (57/500)
    • 2-star: 9% (45/500)
    • 1-star: 13.8% (69/500)

Data & Methodology Overview

  • Data Sample Size: 500 reviews
  • Time Frame: Not specified, but assumed to be a recent collection of reviews based on the version number (1.16.0).
  • Analysis Methods:
    • Keyword Extraction: Identifying frequently used words and phrases (e.g., "ads," "coins," "upgrades," "fun," "hard").
    • Sentiment Analysis: Categorizing reviews as positive, negative, or neutral based on the language used. This was done qualitatively, rather than using an automated tool.
    • Issue Categorization: Grouping reviews based on common complaints or suggestions (e.g., ads, difficulty, content repetition, bugs).

Key User Pain Points

  • Excessive Ads: The most frequent complaint. Users report ads after every level, even when declining bonus rewards. Those who paid for ad removal still experienced ads.
    • Impact: High frustration, leading to app deletion.
  • Pay-to-Win Mechanics: Users feel forced to spend money to progress beyond certain levels due to the high cost of upgrades and low coin earnings.
    • Impact: Negative perception of fairness, leading to app deletion and negative reviews.
  • Repetitive Gameplay: Players report repeating the same levels and food types, leading to boredom.
    • Impact: Reduced engagement and app deletion.
  • Coin Economy Imbalance: Coin earnings don't scale with upgrade costs, forcing players to watch ads or spend real money.
    • Impact: Frustration and a feeling of being exploited.
  • Technical Issues: Sound bugs, crashes, and glitches prevent smooth gameplay.
    • Impact: Reduced enjoyment and frustration.
  • Misleading "Ad-Free" Purchase: Users who paid for an ad-free experience still encountered ads, or lost the ability to multiply rewards by watching ads.
    • Impact: Loss of trust and refund requests.
  • AI Art Usage: Some users disliked the use of AI generated art.
    • Impact: Loss of trust and feelings of supporting lazy development.
  • Inappropriate Ads: Ads shown within the game are not appropriate for the 4+ rating.
    • Impact: Loss of trust and potential harm to children.

Frequently Requested Features

  • More Variety in Gameplay: More food types, restaurants, and level designs.
  • Ability to Replay Previous Levels/Restaurants: Users want to revisit and fully upgrade previous locations.
  • Better Coin Earning Opportunities: More ways to earn coins without watching ads or spending money.
  • Adjustable Difficulty Settings: Options to increase the challenge for experienced players.
  • Longer Levels: Some users want levels to be longer and more involved.
  • Storyline: Add a storyline to add some intrigue and immersion to the game.
  • Fix the "Restore Purchase" Feature: Make sure users can easily restore previous purchases across devices.

Strengths and Positive Aspects

  • Fun and Addicting Core Gameplay: Many users find the game enjoyable and a good way to pass time, at least initially.
  • Simple and Easy to Learn: The game is accessible to a wide range of players.
  • Cute Graphics: Users appreciate the visual style.
  • Engaging Time Management: The fast-paced nature of the game keeps players engaged.
  • No Need to Upgrade Speed or Earn More Coins: Some players liked that they didn't need to upgrade speed or earn more coins.

Prioritized Action Recommendations

High Priority:

  1. Address Excessive Ads:
    • Reduce the frequency of ads significantly.
    • Ensure that purchasing "ad-free" truly removes all non-voluntary ads.
    • Investigate and remove inappropriate ads for the 4+ age rating.
  2. Rebalance Coin Economy:
    • Increase coin earnings per level.
    • Reduce the cost of upgrades, especially in later levels.
    • Provide alternative ways to earn coins (e.g., daily rewards, achievements).
  3. Fix Technical Issues:
    • Address sound bugs, crashes, and glitches to improve stability.
  4. Restore Purchase Issues:
    • Ensure the "Restore Purchase" feature works correctly across devices.

Medium Priority:

  1. Add Content Variety:
    • Introduce new food types, restaurants, and level designs to reduce repetition.
  2. Implement Level Replay:
    • Allow players to revisit previous levels and restaurants to earn more coins and fully upgrade.
  3. Adjust Difficulty Settings:
    • Offer options to increase the challenge for experienced players.
  4. Re-evaluate AI Art Usage:
    • Consider hiring artists or using real art.

Low Priority:

  1. Longer Levels: Consider adding longer levels as an option.
  2. Storyline: Add a storyline.
  3. Add Emotions to Characters: Add emotions to the characters faces.

Opportunities for Startup Ideas

  • Ethical Mobile Game Monetization Platform: A platform that helps developers implement fair and non-intrusive monetization strategies, focusing on player retention and positive experiences.
  • Hypercasual Game Content Generator: A tool that allows developers to quickly create diverse content (levels, characters, items) for hypercasual games, reducing repetition and increasing player engagement.

Trends and Observations

  • Language Preferences: The majority of reviews are in English, with some in Spanish and other languages, suggesting a global player base.
  • Sentiment Shift: Early reviews tend to be more positive, while later reviews express frustration with monetization and repetition. This suggests that the game's initial appeal wears off as players progress.
  • Impact of Updates: Some reviews mention specific updates that negatively impacted the game, such as changes to the coin economy or ad frequency.

Conclusion

"Royal Cooking: Kitchen Madness" has a solid foundation with its fun gameplay and cute graphics. However, its aggressive monetization strategies and repetitive content are significantly damaging the user experience. Addressing these issues by reducing ad frequency, rebalancing the coin economy, and adding more content variety is crucial for improving player retention and overall satisfaction. The developers should prioritize ethical monetization practices to build a sustainable and enjoyable game.

Overall Recommendation: The game needs a major overhaul of its monetization strategy to be truly recommendable. Focus on player experience over short-term revenue gains.

Original App Link

https://apps.apple.com/us/app/royal-cooking-kitchen-madness/id1664415775?uo=2