Customer Reviews (100)

Ant D • 2025-03-26T20:02:15.951Z

Amazing game but ruined by poor touch controls. The biggest issue is having to aim to shoot instead of a simple shoot/attack button like in Diablo Immortal or Titan Quest. It makes combat clunky and too hard, especially with touch triggers—you can’t map them properly. Plug in a controller and it works fine, how you would expect a game like this to play. Just give touchscreen users the same option! I'd gladly rate 5 stars if this gets fixed. Also consider modifies to customise the difficulty.

Danusty I • 2025-03-26T16:54:16.198Z

great game, every character is worth using and leveling up.

ZyKo13 • 2025-03-26T12:02:05.737Z

Not working

Summary of Key Insights

  • Children of Morta on mobile is a well-received port of a popular console/PC game, praised for its art style, story, and gameplay. However, it suffers from significant technical issues and control problems that detract from the overall experience. While many users enjoy the core game, the negative reviews highlight persistent issues that need addressing. The overall sentiment is mixed, with a significant number of 1-star reviews pulling down the average.
  • Key Strengths: Compelling story, beautiful art style, engaging gameplay, character progression system, and controller support (in theory).
  • Key Weaknesses: Poor touch controls, frequent crashes, inability to download additional files, controller mapping issues (specifically the select/info button), loss of progress, and difficulty spikes.
  • Overall Sentiment: Mixed. While many users praise the core game, technical issues and control problems lead to frustration and negative reviews.
  • Quantitative Metrics:
    • Overall Rating: Not explicitly calculated, but can be inferred from the score distribution.
    • Score Distribution: 1-star (24%), 2-star (6%), 3-star (6%), 4-star (17%), 5-star (47%). Roughly 47% of reviewers gave the game a 5-star rating. However, almost a third (30%) gave it a 1 or 2-star rating.

Data & Methodology Overview

  • Data Sample Size: 100 reviews
  • Time Frame: Not specified, but assumed to be recent based on the reviews' content and the game's version number.
  • Analysis Methods: Manual review and thematic analysis of user reviews, focusing on identifying recurring issues, sentiments, and feature requests. Keyword extraction was implicitly used to identify the most common themes.

Key User Pain Points

  • Poor Touch Controls: The most frequently cited issue. Users complain about clunky aiming, lack of a dedicated attack button, and difficulty targeting enemies. This significantly impacts the gameplay experience, making combat frustrating.
  • Crashing: A major problem that prevents users from playing the game. Crashes occur during startup, loading screens, and at the end of levels, resulting in lost progress.
  • Controller Issues: While controller support is a selling point, many users report problems with button mapping, specifically the inability to remap the "select/info" button, which is essential for accessing the skill tree. Razer Kishi and Gamesir Galileo G8 controllers are specifically mentioned.
  • Inability to Download Additional Files: Several users are unable to download the necessary game files, rendering the game unplayable.
  • Loss of Progress: The game often fails to save progress when users switch apps or lock their phones, leading to frustration and wasted time.
  • Difficulty Spikes: Some users find the game too difficult, especially without an easy mode or adjustable difficulty settings. The trial mode and boss fights are specifically mentioned.
  • Logo/Splash Screen Issues: Minor issue, but some users note that the logo picture doesn't fit the screen properly.

Frequently Requested Features

  • Improved Touch Controls: More customization options, a dedicated attack button, and better aiming mechanics.
  • Difficulty Settings: An easier mode or adjustable difficulty levels to cater to a wider range of players.
  • Controller Remapping: The ability to remap all controller buttons, especially the "select/info" button.
  • Cloud Save Fixes: Reliable cloud saving to prevent loss of progress.
  • Online Multiplayer: Many users are eager for the promised online multiplayer feature.
  • Keyboard and Mouse Support (Tablets): Some users want the option to play with a keyboard and mouse on tablets.
  • 60 FPS Option: Users with powerful devices would like the option to play at 60 FPS.

Strengths and Positive Aspects

  • Compelling Story: Users consistently praise the game's story and narrative.
  • Beautiful Art Style: The pixel art and handcrafted animations are widely appreciated.
  • Engaging Gameplay: The hack-and-slash action RPG gameplay is enjoyable for many.
  • Character Progression System: The family-based character progression system is well-liked, as leveling up each character benefits the entire family.
  • Replayability: The roguelite elements and different playable characters contribute to high replayability.
  • Good Port (Potentially): Many users recognize the game as a good port from PC/console when it works.

Prioritized Action Recommendations

High Priority:

  • Fix Crashing Issues: Address the root causes of the crashes to ensure game stability. This is the most critical issue preventing users from playing.
  • Improve Touch Controls: Overhaul the touch controls to make them more intuitive and responsive. Consider adding a dedicated attack button and improving aiming mechanics.
  • Address Controller Mapping Issues: Allow users to remap all controller buttons, especially the "select/info" button. Test compatibility with popular controllers like Razer Kishi and Gamesir Galileo G8.
  • Resolve Download Issues: Fix the problem that prevents users from downloading additional game files.
  • Implement Reliable Cloud Saving: Ensure that cloud saving works correctly to prevent loss of progress.

Medium Priority:

  • Add Difficulty Settings: Introduce an easier mode or adjustable difficulty levels to cater to a wider range of players.
  • Optimize Performance: Improve performance to ensure smooth gameplay on a wider range of devices. Consider adding a 60 FPS option.
  • Improve Save System: Implement a pause/save feature to prevent progress loss when switching apps or locking the phone.

Low Priority:

  • Fix Logo/Splash Screen Issue: Adjust the logo picture to fit the screen properly.
  • Add Keyboard and Mouse Support (Tablets): Consider adding keyboard and mouse support for tablets.

Opportunities for Startup Ideas

  • Mobile Game Controller Testing Service: A service that tests mobile games with various controllers and provides developers with feedback on compatibility and mapping issues.
  • Touch Control Optimization SDK: An SDK that helps mobile game developers optimize touch controls for different game genres.
  • Cloud Save Management Tool: A tool that helps mobile game developers implement reliable cloud saving features.

Trends and Observations

  • Controller Support Discrepancy: While controller support is advertised, it's a major source of frustration due to mapping issues.
  • Technical Issues Dominating: A large portion of negative reviews focus on technical problems rather than gameplay flaws, suggesting a need for more rigorous testing.
  • Desire for Customization: Users consistently request more customization options for controls and difficulty.

Conclusion

Children of Morta has the potential to be a highly successful mobile game, but it is currently held back by significant technical issues and control problems. Addressing these issues should be the top priority. By improving stability, optimizing controls, and adding more customization options, the developers can create a much more enjoyable and engaging experience for mobile gamers. I would recommend prioritizing the high priority action recommendations to address the biggest pain points immediately.

Original App Link

https://play.google.com/store/apps/details?id=com.playdigious.childrenofmorta